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	<title>Comments on: Video Game Club: &#8220;Half-Life&#8221; and &#8220;Halo&#8221;</title>
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	<description>Conversations from three friends that grew up playing games and love talking about them.  Engaging topics and Top 10 lists every episode.</description>
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		<title>By: SonGoharotto</title>
		<link>http://www.vgconvos.com/2009/01/12/half-life-and-halo/comment-page-1/#comment-431</link>
		<dc:creator>SonGoharotto</dc:creator>
		<pubDate>Thu, 15 Jan 2009 22:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=164#comment-431</guid>
		<description>Everyone struggles with the Warthog the first time around.  It is power-slide-tastic like few video game vehicles are in these days of &quot;realistic physics.&quot;  Learn to love the handbrake.  After a while, I found myself forgoing a more logical or efficient tactic just for the sake of grinding some Covie&#039;s face under my wheels.</description>
		<content:encoded><![CDATA[<p>Everyone struggles with the Warthog the first time around.  It is power-slide-tastic like few video game vehicles are in these days of &#8220;realistic physics.&#8221;  Learn to love the handbrake.  After a while, I found myself forgoing a more logical or efficient tactic just for the sake of grinding some Covie&#8217;s face under my wheels.</p>
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		<title>By: Mune</title>
		<link>http://www.vgconvos.com/2009/01/12/half-life-and-halo/comment-page-1/#comment-430</link>
		<dc:creator>Mune</dc:creator>
		<pubDate>Thu, 15 Jan 2009 17:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=164#comment-430</guid>
		<description>You are me in terms of FPS about a year ago, not joking. Totally hated them, sucked at them, controls felt too hard to get used to, etcetera. But then I decided it was about time I destroyed my dislike of the genre, and did so with Portal. Since then, I&#039;ve played through (almost game for game) just about everything you&#039;ve talked about here. Halo, all of the Half-Life series (other than HL1 expansions, which feel archaic in comparison to the newer shooters I&#039;ve played), the first Halo, and, finally, I just finished BioShock yesterday.

The one thing I can&#039;t really agree with you on is keyboard and mouse controls. Maybe I&#039;m just too comfortable with a controller, but I love console FPS far more than FPS on the PC.</description>
		<content:encoded><![CDATA[<p>You are me in terms of FPS about a year ago, not joking. Totally hated them, sucked at them, controls felt too hard to get used to, etcetera. But then I decided it was about time I destroyed my dislike of the genre, and did so with Portal. Since then, I&#8217;ve played through (almost game for game) just about everything you&#8217;ve talked about here. Halo, all of the Half-Life series (other than HL1 expansions, which feel archaic in comparison to the newer shooters I&#8217;ve played), the first Halo, and, finally, I just finished BioShock yesterday.</p>
<p>The one thing I can&#8217;t really agree with you on is keyboard and mouse controls. Maybe I&#8217;m just too comfortable with a controller, but I love console FPS far more than FPS on the PC.</p>
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		<title>By: Joey B</title>
		<link>http://www.vgconvos.com/2009/01/12/half-life-and-halo/comment-page-1/#comment-429</link>
		<dc:creator>Joey B</dc:creator>
		<pubDate>Thu, 15 Jan 2009 01:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=164#comment-429</guid>
		<description>I totally agree on the short-comings of Half-Life. I was loving the game, but just got to a point in which the gameplay made it unbearable.

Fortunately, Half-Life 2 is nowhere near as difficult to play (you still have ladders and jumping and the like, but it&#039;s no where near as obnoxious as in it&#039;s predecessor), and the story and characters blow the original away.

I have The Orange Box on the 360, and have never really had any issues. I finished Portal just fine, and Half-Life 2 and it&#039;s first episode were no sweat. I did experience some issues in Half-Life 2 Episode Two, however, but I think that has more to do with me sucking at first person shooters than the controls themselves.

And, since you mentioned it in passing, I&#039;ll just say that I finished Bioshock just this afternoon, and that it may be my favorite 360 game I&#039;ve played since I&#039;ve gotten the system (weird ending and all).</description>
		<content:encoded><![CDATA[<p>I totally agree on the short-comings of Half-Life. I was loving the game, but just got to a point in which the gameplay made it unbearable.</p>
<p>Fortunately, Half-Life 2 is nowhere near as difficult to play (you still have ladders and jumping and the like, but it&#8217;s no where near as obnoxious as in it&#8217;s predecessor), and the story and characters blow the original away.</p>
<p>I have The Orange Box on the 360, and have never really had any issues. I finished Portal just fine, and Half-Life 2 and it&#8217;s first episode were no sweat. I did experience some issues in Half-Life 2 Episode Two, however, but I think that has more to do with me sucking at first person shooters than the controls themselves.</p>
<p>And, since you mentioned it in passing, I&#8217;ll just say that I finished Bioshock just this afternoon, and that it may be my favorite 360 game I&#8217;ve played since I&#8217;ve gotten the system (weird ending and all).</p>
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		<title>By: Suberunker</title>
		<link>http://www.vgconvos.com/2009/01/12/half-life-and-halo/comment-page-1/#comment-427</link>
		<dc:creator>Suberunker</dc:creator>
		<pubDate>Tue, 13 Jan 2009 18:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=164#comment-427</guid>
		<description>This makes me want to go back and play Half-Life again. I really loved a lot of the narrative perks, especially the fact that this is the first time we see Valve&#039;s infamous graffiti narrative (you&#039;ll see it in a few levels) and the atmosphere just those words generate is chilling enough to increase the tension.</description>
		<content:encoded><![CDATA[<p>This makes me want to go back and play Half-Life again. I really loved a lot of the narrative perks, especially the fact that this is the first time we see Valve&#8217;s infamous graffiti narrative (you&#8217;ll see it in a few levels) and the atmosphere just those words generate is chilling enough to increase the tension.</p>
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