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	<title>Comments on: Mike Does Some FPSing</title>
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	<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/</link>
	<description>Conversations from three friends that grew up playing games and love talking about them.  Engaging topics and Top 10 lists every episode.</description>
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		<title>By: Logan</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-397</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Fri, 12 Dec 2008 05:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-397</guid>
		<description>I think it is something you just get used to over time.  I consider myself and above average Halo player, but when I first started playing it was all I could do to keep my charecter from not looking at the ground or the sky. I was pretty much looking everywhere but at the person shooting me.  And I think I was like that for the first year of playing. Whether it is just something you get used to or I&#039;m a slow learner who knows.  In short (too late) Ya I think the perspective thing is something you just get used to.</description>
		<content:encoded><![CDATA[<p>I think it is something you just get used to over time.  I consider myself and above average Halo player, but when I first started playing it was all I could do to keep my charecter from not looking at the ground or the sky. I was pretty much looking everywhere but at the person shooting me.  And I think I was like that for the first year of playing. Whether it is just something you get used to or I&#8217;m a slow learner who knows.  In short (too late) Ya I think the perspective thing is something you just get used to.</p>
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		<title>By: Bryce</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-382</link>
		<dc:creator>Bryce</dc:creator>
		<pubDate>Thu, 04 Dec 2008 01:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-382</guid>
		<description>Trust me, I was GOD awful at PC FPS for so long, I never wanted anything to due with them. It honestly was not till last year where I actually sat down with Team Fortress 2 and forced myself to get good and now I really have come to see the fun in them.

It is all about practice really.</description>
		<content:encoded><![CDATA[<p>Trust me, I was GOD awful at PC FPS for so long, I never wanted anything to due with them. It honestly was not till last year where I actually sat down with Team Fortress 2 and forced myself to get good and now I really have come to see the fun in them.</p>
<p>It is all about practice really.</p>
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		<title>By: Kula</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-381</link>
		<dc:creator>Kula</dc:creator>
		<pubDate>Wed, 03 Dec 2008 11:50:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-381</guid>
		<description>Just keep practising Mike, you&#039;ll get used to it.  Half Life is an incredible game and is definitely on my all time top ten list.

If you hate first person platforming, then you&#039;ll probably hate Mirror&#039;s Edge</description>
		<content:encoded><![CDATA[<p>Just keep practising Mike, you&#8217;ll get used to it.  Half Life is an incredible game and is definitely on my all time top ten list.</p>
<p>If you hate first person platforming, then you&#8217;ll probably hate Mirror&#8217;s Edge</p>
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		<title>By: Subey</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-379</link>
		<dc:creator>Subey</dc:creator>
		<pubDate>Mon, 01 Dec 2008 23:39:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-379</guid>
		<description>Half-Life defined the modern FPS by popularizing the notion of scripting story throughout gameplay. Valve&#039;s decision to include the faint glimpses of the G-Man at specific sections of the gameplay really made me want to continue with the game to at least try and figure out what was going on. If anything, the G-Man&#039;s appearances and purpose in the storyline has continued to get me back for each installment and I&#039;m very excited to see what will be revealed next in Half-Life 2: Episode 3. 

Sure, the game has it&#039;s pitfalls with the first-person platforming, but that&#039;s a matter that you can get used to. At least the game broke out of the usual Doom/Quake dimensions and tried to provide some narrative. Half-Life 2 expands upon the narrative by the inclusion of Alyx, one of the first non-stupid AI characters in an FPS. Some might argue Half-Life isn&#039;t the best that FPS games get, but I&#039;d still say it&#039;s got very solid gameplay that is filled with intensity unrivaled for it&#039;s time. If I were to play the upcoming fan remake, Black Mesa, next year, I&#039;m sure I&#039;d get the chills down my spine once again. There&#039;s nothing quite like freaking out over a surprise headcrab that makes me dive into an electrified sewage pit. 

Oh, and Barney rules. :P</description>
		<content:encoded><![CDATA[<p>Half-Life defined the modern FPS by popularizing the notion of scripting story throughout gameplay. Valve&#8217;s decision to include the faint glimpses of the G-Man at specific sections of the gameplay really made me want to continue with the game to at least try and figure out what was going on. If anything, the G-Man&#8217;s appearances and purpose in the storyline has continued to get me back for each installment and I&#8217;m very excited to see what will be revealed next in Half-Life 2: Episode 3. </p>
<p>Sure, the game has it&#8217;s pitfalls with the first-person platforming, but that&#8217;s a matter that you can get used to. At least the game broke out of the usual Doom/Quake dimensions and tried to provide some narrative. Half-Life 2 expands upon the narrative by the inclusion of Alyx, one of the first non-stupid AI characters in an FPS. Some might argue Half-Life isn&#8217;t the best that FPS games get, but I&#8217;d still say it&#8217;s got very solid gameplay that is filled with intensity unrivaled for it&#8217;s time. If I were to play the upcoming fan remake, Black Mesa, next year, I&#8217;m sure I&#8217;d get the chills down my spine once again. There&#8217;s nothing quite like freaking out over a surprise headcrab that makes me dive into an electrified sewage pit. </p>
<p>Oh, and Barney rules. <img src='http://www.vgconvos.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: desirecampbell</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-378</link>
		<dc:creator>desirecampbell</dc:creator>
		<pubDate>Mon, 01 Dec 2008 12:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-378</guid>
		<description>I&#039;ve said it before, and I&#039;ll say it again, Half-life is the best modern video game.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve said it before, and I&#8217;ll say it again, Half-life is the best modern video game.</p>
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		<title>By: Captain Awesome</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-377</link>
		<dc:creator>Captain Awesome</dc:creator>
		<pubDate>Mon, 01 Dec 2008 05:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-377</guid>
		<description>I&#039;ve got some great memories of Half-Life, it had a great atmosphere and story for it&#039;s time, not to mention an absolutely phenomenal amount of user made content, both single player and multi-player, the editing community is still going strong even to this day (a Dragonball mod is still in development no less!)

Half-Life to me will always be the game that changed my perceptions of First Person shooters, I grew up on games like Wolfenstein 3d and Doom, and for a game to come along where the main character isn&#039;t a muscle bound soldier/space marine that actually had a storyline beyond an expositional paragraph in the game manual , Half Life&#039;s strong emphasis on story kept me enthralled from beginning to end and still continues to this day.

I&#039;m not a huge FPS gamer, but I do think that some games with great storylines are overlooked by some gamers because they&#039;re often under the misconception that the story is just a flimsy pretext for mindless slaughter, it&#039;s like saying that The Legend of Zelda sucks because all you do is stab things with a sword.

Franchises like Half-Life prove that First Person Shooters can have engaging storylines with interesting nuanced characters (Obviously not so much in HL1) and at the same time deliver a solid action game with some light puzzle solving.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got some great memories of Half-Life, it had a great atmosphere and story for it&#8217;s time, not to mention an absolutely phenomenal amount of user made content, both single player and multi-player, the editing community is still going strong even to this day (a Dragonball mod is still in development no less!)</p>
<p>Half-Life to me will always be the game that changed my perceptions of First Person shooters, I grew up on games like Wolfenstein 3d and Doom, and for a game to come along where the main character isn&#8217;t a muscle bound soldier/space marine that actually had a storyline beyond an expositional paragraph in the game manual , Half Life&#8217;s strong emphasis on story kept me enthralled from beginning to end and still continues to this day.</p>
<p>I&#8217;m not a huge FPS gamer, but I do think that some games with great storylines are overlooked by some gamers because they&#8217;re often under the misconception that the story is just a flimsy pretext for mindless slaughter, it&#8217;s like saying that The Legend of Zelda sucks because all you do is stab things with a sword.</p>
<p>Franchises like Half-Life prove that First Person Shooters can have engaging storylines with interesting nuanced characters (Obviously not so much in HL1) and at the same time deliver a solid action game with some light puzzle solving.</p>
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	<item>
		<title>By: Forgotten Hero</title>
		<link>http://www.vgconvos.com/2008/11/30/mike-does-some-fpsing/comment-page-1/#comment-376</link>
		<dc:creator>Forgotten Hero</dc:creator>
		<pubDate>Mon, 01 Dec 2008 03:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.vgconvos.com/?p=154#comment-376</guid>
		<description>I&#039;m no fan of first person shooters too.
-I hate doing the same thing over and over again: run up and shot the enemy in face, and repeat process.</description>
		<content:encoded><![CDATA[<p>I&#8217;m no fan of first person shooters too.<br />
-I hate doing the same thing over and over again: run up and shot the enemy in face, and repeat process.</p>
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